Publishers: Two Tribes Publishing, Kanawati, Mobigame
Developers: Two Tribes, Kanawati, Mobigame, Mobigame S.A.R.L.
Genres: Action, Adventure, Arcade, Casual, Indie, Puzzle
Platforms: Nintendo 3DS, Wii U, macOS, PlayStation 3, PSP, Android, PC, Linux, iOS
Released: 2008-12-31
Edge
Edge is an isometric puzzle platformer. You control a cube and need to lead it through levels to the goal, collecting light prisms and trying not to fall off the map. You see the map from the isometric perspective, and the cube moves diagonally. There are 45 main and 3 unlockable levels in the game.
The key feature of the gameplay is the ability of the cube to balance at the certain angle. You need this to complete the most difficult parts of the route. When rolling is not enough, you can climb a moving block to overcome an obstacle or perform any other maneuver. However, these tricks are not easy to master.
However, Edge challenges your reflexes more than your ability to solve puzzles. The game usually gives direct hints about where to go and what to do to pass the level but it’s quite difficult to perform this safely. Problems can appear only with collecting all the prisms as they can be hidden. In general, the entire game is created in simple polygonal style so nothing distracts you from completing levels.
Edge System Requirements:
Minimum System Requirements:
Minimum System Requirements for macOS
WARNING: CURRENTLY NOT COMPATIBLE WITH OS X 10.11 (EL CAPITAN)
We are working on fixing this.
Minimum:
- OS:OS X 10.5 (Leopard)
- Processor: Intel
- Memory: 512 MB RAM
- Hard Drive: 150 MB HD space
Minimum System Requirements for Android
2.3 and up
Minimum System Requirements for PC
Minimum:
- Memory: 100 MB RAM
Minimum System Requirements for Linux
Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higher
Memory: 1 GB RAM
Graphics: Hardware accelerated graphics card with 64 MB VRAM and working OpenGL 2.1 drivers(*).
Hard Drive: 150 MB HD space
Controller: Gamepad support (uses: SDL2)
*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
or 1.5, so long as the following extensions are available:
- ATI_separate_stencil
- ARB_vertex_buffer_object
- ARB_shading_language_100
- ARB_shader_objects
- ARB_vertex_shader
- ARB_fragment_shader
Minimum System Requirements for iOS
iPhone 3G S, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
Recommended System Requirements:
Recommended System Requirements for macOS
Recommended:
- Memory: 1 GB RAM