Publishers: Activison
Developers: Treyarch
Genres: Action, Shooter
Platforms: Xbox 360, PlayStation 3, Nintendo DS, PC, Xbox One, Wii
Released: 2008-11-11
Call of Duty: World at War
Call of Duty: World at War is a first-person shooter set during World War II and based on several historical battles. The action switches between three playable characters and covers the Pacific Theater and Eastern Front. The story begins with U.S. Marine Private C. Miller who is captured by the Japanese and waits for execution. Later it jumps over war theaters and the timeline, skipping entire months.
The battles in World at War are quite realistic, with the maximum of two weapons you can carry plus hand grenades. AI allies fight alongside to you, and there's also a cover system that helps to restore health and complete stealthy missions. The variety of levels includes PBY missions, sniper tasks, and sea battles.
World at War is the first game of the franchise to introduce Nazi Zombies mode - a cooperative mini-game where 2 to 4 players fight endless hordes of zombies. While the area cover in this mode is quite small, it was expanded by the World at War map packs.
Call of Duty: World at War System Requirements:
Minimum System Requirements:
Minimum System Requirements for PC
- Supported OS: Windows XP/Vista/7
- Processor: Pentium 4 @ 3 GHz/AMD 64 3200+
- Memory: 512 MB (1 GB for Vista)
- Hard Drive: 8 GB Free
- DirectX version: DirectX 9.0c
- Sound: on-board or better
- Graphics Card: 256 MB (nVidia GeForce 6600/ATI Radeon X1600)