Tribes: Ascend
Name: Tribes: Ascend

Publishers: Hi-Rez Studios

Developers: Hi-Rez Studios

Genres: Action

Platforms: PC

Released: 2012-04-12


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Tribes: Ascend

Network multiplayer shooter from the first person (with the ability to change the camera into a third-person mode) - claiming the title of the fastest. The game is the continuation of the Tribes series.

The series includes games such as: Starsiege: Tribes, Tribes 2, Tribes: Aerial Assault, Tribes: Vengeance and Tribes: Ascend.

The general plot of the series

The plot of the series begins in 2471, when a scientist Solomon Petresun invents the first cybrid, a bio-cybernetic hybrid artificial intelligence named Prometheus. After this invention begins mass production of cybrids, which are intended to be used as slaves. However, in 2602 Prometheus grows and directs all cybrids against humanity.

Chronology series

The earliest events of this story occur in the game Tribes: Vengeance which was released in 2004.
The events of the next period are covered in the game Starsiege: Tribes, although the game itself came out before Tribes: Vengeance, in 1998. Then the story opens in Tribes 2, released in 2001.
The Tribes Aerial Assault, 2002 does not follow the events of the plot of the remaining games, although it is located within the general setting.
Finally, the last game of the series today is Tribes: Ascend, released in 2012.

Terrain

The area in which the events unfold is very extensive. It consists mainly of hills, slopes and mountains. Anything else, such as buildings, is rare.

Player Classes

At the beginning of a match, each player chooses a character class. Classes are only three. Class can be changed during the game.

Light class - health and weapons of this class are weak, but this class has a high speed, it can become invisible and attack at a great distance from the sniper rifle. He is the best if you need to steal a flag or catch up with those who have already done it.

The middle class is average in everything - in health, armament and mobility. But this is not only the average level of everything, it is also a good balance between all the qualities.

Heavy class has the largest health reserve and powerful heavy weapons. Equally good in attack and defense, but moves slower than all, sluggish.

Special equipment and abilities

All three classes have a jetpack, allowing you to fly through the air. But the height of the climb depends on the chosen character class. All characters can slide on the surface, the speed of sliding is high, but depends on the mass of the character, and hence, on his class.

Modes

Team fight.
Capture and retention.
Capture the Flag, CtF is the main game mode. In this mode, tactics of behavior is of particular importance.
Capture the Flag "blitz" (CtF Blitz) - the main difference from conventional CtF is that after each successful capture the enemy flag moves closer to the rear of its base.
Arena 5X5.



Tribes: Ascend System Requirements:


Minimum System Requirements:

Minimum System Requirements for PC


Minimum:
  • OS: Windows XP SP2, Windows Vista or Windows 7
  • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
  • Memory: 2GB (XP), 3GB (Vista, Win7)
  • Hard Disk Space: 10 GB free
  • Video Card: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher).
  • DirectX®: 9.0c
  • Sound: DirectX compatible sound card



Recommended System Requirements:

Recommended System Requirements for PC


Recommended:
  • OS: Windows 7 64-bit
  • Processor: Quad-core Intel or AMD CPU
  • Memory: 4GB
  • Video Card: ATI or Nvidia graphics card with 1GB video ram or better and Shader Model 3.0+ support (Nvidia GeForce GTX 560+ or ATI Radeon 6950+).


Tribes: Ascend Screenshots:

Tribes: Ascend
Tribes: Ascend
Tribes: Ascend
Tribes: Ascend
Tribes: Ascend
Tribes: Ascend


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