X-COM: Interceptor
Name: X-COM: Interceptor

Publishers: 2K Games

Developers: MicroProse Software

Genres: Action, Strategy

Platforms: PC

Released: 1998-06-14


X-COM: Interceptor

The fourth installment of the series, X-COM: Interceptor is a combination of genres within the setting of the previously established game. Major Earth corporations ventured to space in order to prevent the decay of civilization, and the player takes command over the elite force to fight the aliens directly in space. Interceptor primarily is a space combat simulator. But the commander is still in charge of the region, so it would be players’ responsibility to manage bases, resources, and finances.
The game main screen is no longer shows the anthill of interconnected rooms of the X-COM headquarters. Now players see the map of the space section. Over the course of the first several missions, a new commander will be taught how to locate, intercept and destroy enemy ships. Every battle is played out as a flight simulator. Commander can purchase equipment, hire pilots and research technologies. It’s the first X-COM game to include multiplayer, where players participate in the space combat.



X-COM: Interceptor System Requirements:


Minimum System Requirements:

Minimum System Requirements for PC


  • Supported OS: Microsoft® 2000/XP/Vista®
  • Processor: Pentium 166MHz or better
  • Memory: 16Mb RAM
  • Graphics: Must be capable of 16-bit graphics (High Color) and have a minimum of 2MB of video RAM
  • Hard Drive: 60 MB Hard Disk Space




X-COM: Interceptor Screenshots:

X-COM: Interceptor
X-COM: Interceptor
X-COM: Interceptor
X-COM: Interceptor
X-COM: Interceptor
X-COM: Interceptor


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